
Coming homeĪltaïr Ibn-La'Ahad, a renowned Master Assassin of the Assassin Order, arrived at Alep from an arduous journey and found it under attack by the sworn enemies of the Assassins, the Knights Templar. In the year 1190, the wars of the Third Crusade engulfed the Holy Land, and Crusaders clashed with Saracens for the control of the Holy City, Jerusalem. Snakes are present in the game as traps and can be killed with a precise sword strike or by dropping a box on them. Weapons and skills can be upgraded or unlocked by using orbs found throughout the game. Seven different weapons are available: the Hidden Blade, a sword, a crossbow, explosive and smoke bombs, throwing knives, and a grappling hook which can be used to pull enemies' feet from underneath them and to swing across gaps. The game's combat system consists predominantly of weak attacks, strong attacks, and combos of the two, as well tools like bombs and projectile weapons. The Animus-theme menu and HUD, including a DNA-style synchronization bar for health, further supports this. The Abstergo Industries logo that acts as a visibility indicator, which is present in the loading screen, shows that an Abstergo Animus is being used. The game's main gameplay is primarily a 2.5D platformer, mixed with stealth and combat. 2.2.7 Infiltrating a Templar strongholdĪssassin's Creed: Altaïr's Chronicles takes advantage of the Nintendo DS' features by utilizing the touch-screen for mini-games, like interrogation and pickpocketing, as well as for displaying a map during standard gameplay.In addition, Altaïr can gain new abilities through gathering of blue orbs scattered through the maps (short of gaining "experience").

Other abilities such as interrogation and pickpocketing is performed this time through mini-games, that make use of the touch screen of the DS.

As in the previous game, Altaïr shows the usual abilities of combat, stealth and parkour-like displacement, that will help him to find alternative routes or fight the enemies if there is no other way. That is, the player has freedom to move in 3 dimensions, as the use of rooftops will be very extensive, but limited to a given path.

The game is presented as a side-scroller with guided 3D paths. It is said that this artifact, known as "the chalice", can give its owner the power to stop the Crusades. This time, we learn how Altaïr becomes an assassin while looking for an artifact through different cities. Set in 1190, Altaïr's Chronicles is conceived as a prequel to the original console version of Assassin's Creed.
